raisingproject: (4.)
Raising Project Mods! ([personal profile] raisingproject) wrote2017-03-26 08:18 pm
Entry tags:

☆ WELCOME TO HELL, YE POOR SOULS.

Magical Girl Raising Project
Graveyard




The last thing you remember is dying. Whether it's by murder or execution, that's was all it. But surprisingly enough, you wake up in the hotel room that you were assigned in, as if you had never died to begin with. However, once you walk right outside, you'll start noticing that while this is the Town A you remember, there are some slight differences that you notice.

The first thing is the fact that while you can see those who are still alive, they simply cannot see you. In fact, they pass through you, as if you were a ghost. And spoilers: you kind of are one, now. The second thing is that sometimes, if you look at a building for too long or too closely, you'll notice that it fizzles a bit, almost glitchy.

But that's completely fine, isn't it? There is, however, one more thing to keep in mind: there are voices of other people, mumuring. Of course, these other people, unlike you, don't have a complete shape; they're just a silhouette of themselves, looking like static.

However: it wouldn't be Town A without an announcement, would it? Of course not. Hence why upon rearriving, there will be a message, typed out:
    Welcome to the afterlife, everyone. This is a greeting message to introduce you to how exactly this works. You have the ability to send one message to the living a week, so choose your words wisely. Of course, there are limitations to what you can say! You cannot reveal the mastermind's true identity, even if you know it. You cannot reveal a culprit or a victim, even if you know it.

    Also, all messages will be sent to all players during the trials. If there is no trial, the message shall be sent on Saturday. You may investigate as you wish. If you have any questions to ask of me, please leave a message and I will get back to you as soon as possible.





crossingout: (pic#11093454)

[personal profile] crossingout 2017-04-07 11:38 pm (UTC)(link)
It's fine. I'm used to it.

[ Zange shrugs her shoulders. ] I need to end this game. If I can do that, then... I can keep my world intact.
partyleader: <lj user=moes> (FEdWbd3)

[personal profile] partyleader 2017-04-10 08:23 am (UTC)(link)
[The fact that Zange is used to it makes Nanami sad, but she lets it be for now.]

Is there a way to end the game without anyone else dying? [There must be...

Nanami doesn't want to think of the alternative.]
crossingout: (pic#11161208)

[personal profile] crossingout 2017-04-10 09:55 pm (UTC)(link)
Unfortunately, no. People must die in order to get the keys and people have to die to give me power. One way or the other, people will have to get killed in order to save everyone.

[...] It's not the best option, but it's the only option we have right now.
partyleader: <lj user=moes> (KjVvB1G)

[personal profile] partyleader 2017-04-15 09:13 am (UTC)(link)
[Nanami is quiet for a long moment. The horror of that hangs over her. Even if everyone works together and tries to find a way out...]

...What a terrible cycle.

If there's nothing else we can do, though... I guess that's the only option for now.

[Can she really accept that, though? Even with the heaviness that weighs her down at the thought?]

...So everyone will have to keep killing and killing. Will it ever stop, or will the killing just go on until no one is left?