Raising Project Mods! (
raisingproject) wrote2017-03-26 08:18 pm
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☆ WELCOME TO HELL, YE POOR SOULS.
Magical Girl Raising Project
Graveyard

The last thing you remember is dying. Whether it's by murder or execution, that's was all it. But surprisingly enough, you wake up in the hotel room that you were assigned in, as if you had never died to begin with. However, once you walk right outside, you'll start noticing that while this is the Town A you remember, there are some slight differences that you notice.
The first thing is the fact that while you can see those who are still alive, they simply cannot see you. In fact, they pass through you, as if you were a ghost. And spoilers: you kind of are one, now. The second thing is that sometimes, if you look at a building for too long or too closely, you'll notice that it fizzles a bit, almost glitchy.
But that's completely fine, isn't it? There is, however, one more thing to keep in mind: there are voices of other people, mumuring. Of course, these other people, unlike you, don't have a complete shape; they're just a silhouette of themselves, looking like static.
However: it wouldn't be Town A without an announcement, would it? Of course not. Hence why upon rearriving, there will be a message, typed out:
- Welcome to the afterlife, everyone. This is a greeting message to introduce you to how exactly this works. You have the ability to send one message to the living a week, so choose your words wisely. Of course, there are limitations to what you can say! You cannot reveal the mastermind's true identity, even if you know it. You cannot reveal a culprit or a victim, even if you know it.
Also, all messages will be sent to all players during the trials. If there is no trial, the message shall be sent on Saturday. You may investigate as you wish. If you have any questions to ask of me, please leave a message and I will get back to you as soon as possible.
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Trying to get some peace and quiet, or at least I was.
[Wow.]
It's been harder and harder to do that lately.
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[He'd rather be alive right now, but that's not an uncommon feeling.]
... I'm Zack, by the way.
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No, nobody did.
[The static around her face shifts slightly to go with her expression changing, but it's hard to tell what's actually going on there.]
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[Still, he's feeling like he should probably talk to this girl since she looks like one of those helpful ghost people.]
... So, uh. You remember what happened to you?
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[Well, you're halfway right Zack. She's a ghost, but definitely not as helpful as the others.]
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What, like you don't want to come back to life too? I think this revival thing should work on everyone here.
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[Unless that guy is dead or something.]
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[Because...]
It's been so long. I don't remember.
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[He sighs.]
Makes sense...
... Maybe you can follow that guy into his world? If you can even do that?
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[But that's locked in her room, and no one's found her key.]
And I don't know anything about that. If you can, no one's said anything about it to me.
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Just saying. Better than not existing at all, I guess.
[Unless you have a death wish or something.]
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[Okay, that's a little melodramatic, but she sounds like she really means it.]
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[If they aren't saved, Zack will never see her again, nor fulfill his promise. Worse still, he might even forget everything about her. He grimaces, really not sure what to say...]
[That promise, though... He glances at the static ghost and sighs. It feels so wrong, but she sounds... Miserable.]
Hey. On the off-chance the survivors screw up the ritual and everything... Do you want me to put you out of your misery?
[He might need the extra mana, after all.]
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You couldn't.
[She seems confident of that, but honestly? She's got no idea.]
If it fails, I'll just keep waiting. If he's still out there somewhere, he'll show up. Because...
[Oh boy.]
That's how love works.
[Sorry Zack, if you were hoping for one of the less crazy ghosts, you are so out of luck right now.]
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[WHAT WAS THAT]
Uh...
Okay. Sorry I asked.
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[Well, she's certainly making friends today.]
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[What else is he supposed to talk about? He isn't gonna leave until he figures out if he can talk to the living or not.]
[So here he is. Attempting to social link.]
... I take it, you're a bit of a loner?
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[Which probably isn't too much of a surprise.]
I wasn't always though.
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But what about the loner bit? There's a bunch of dead people to talk to, you know.
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[Nobody wants to hear her go on and on about some guy she doesn't remember.]
Even when I was alive, I didn't have much in common with the people in my game. We argued a lot. I remember that much.
CW: abuse
[You might get a friend in death, mystery girl. Zack also tends to alienate himself at times. That's what happens when young children are left in poor living conditions and figure out how to murder. They become impulsive killer street rats with little socialization.]
You remember if the guys you argued with were assholes?